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Based on Huawei’s OTN all optical network, Zhanjiang launched its first gigabit cloud gaming sevice in China

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According to the latest news, the C114 communication network, China mobile Zhanjing branch along with Huawei, Sunnet technology, and other partners, launched the country’s first Gigabit cloud game service based on OTN all-optical network.

As per the reports, Zhanjiang Mobile cooperated with Shunwang Technology, a professional operating company for cloud games in China, and deployed an ultra-high configuration of RTX 3070 graphics card, i7 processor, and 16G memory in the cloud. It supports ray tracing, can run top 3A game masterpieces and supports up to 2K. The ultra-clear image quality of resolution.

Zhanjiang Mobile cooperated with Huawei to greatly optimize the cloud game bearer network architecture. On-site measurement shows that the network delay is less than 2ms, 0 jitter, and 0 packet loss. In the end, the official slogan “play with the high configuration for a whole day, cost less than 2 yuan!”

There are more and more cloud gaming platforms, such as foreign Google cloud gaming service Stadia, Amazon cloud gaming service Luna, Microsoft Xbox cloud gaming, and domestic Tencent also launched START cloud gaming. With the further development of communication technology, network delay and jitter will continue to decrease, and the experience of cloud gaming will also get better.

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