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AMD’s own DLSS oversampling technology will be launched at end of March

With the advent of NVIDIA RX 30 series graphics cards, DLSS supersampling technology using graphics card deep learning units is also popular that can improve the efficiency of graphics cards at high resolutions.

There are more and more games that can support Nvidia DLSS, but AMD hasn’t had an equivalent plan for a long time. According to foreign media do gaming, there are rumors that AMD’s super-sampling technology called FidelityFX Super Resolution will be launched at the end of March this year.

Leaked that AMD’s own DLSS oversampling technology will be launched at the end of March According to the news, AMD may launch a graphics card driver update in March that will add two new features: FidelityFX SR and Radeon Boost.

Among them, the Radeon Boost function is suitable for FPS games. When detecting a user’s shooting operation, it will automatically reduce the rendering resolution of the current frame, so as to output the picture faster and ensure that the frame rate will not reduce.

Additionally, since some ‘CS: GO’ players use lower game resolution settings on high-resolution displays, the Radeon Boost feature can also improve performance in this situation.

Regarding AMD’s FidelityFX Super Resolution super-sampling technology, the source said that AMD will not be integrated into a complete graphics driver like Nvidia, but will use the independent DirectML API to complete it.

This technology can improve the game performance of the graphics card without degrading the picture quality. It comes with, the Infinity Cache super video memory used by AMD RX6000 series graphics cards can significantly improve performance in low-resolution graphics operations and help the realization of FidelityFX SR technology.

In addition, Infinity Cache video memory also improves the efficiency of machine learning operations. Nvidia’s DLSS technology uses AI device learning algorithms to upgrade low-resolution game screens to higher resolutions and enhance screen details.

This is more efficient than using the graphics card to directly render high-resolution images and is more suitable for the currently popular 2K and 4K resolution displays. However, AMD has not announced the specific working principle of FidelityFX SR.

AMD stated that it will fully open-source FidelityFX SR supersampling technology and provide a unified open-source API without having to write separate code for each piece of hardware and game. In addition, this technology supports multiple platforms and can even run on Nvidia and Intel graphics cards.

(Via)

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