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Intel Xe HPG gaming graphics card is undergoing a 3DMark grid shader function test

Intel graphics chief architect Raja Koduri announced that Intel gaming graphics Xe HPG is conducting a 3DMark grid shader function test.

Previously, Intel has completed the Alpha version of this chip and has been powered on for testing. This GPU is based on Intel’s upcoming Xe-HPG architecture and is completely produced by the foundry.

The Intel Xe-HPG (DG2) independent display uses TSMC’s 6nm process, and the top model Xe-HPG graphics card has 512 EUs, which is 4096 stream processors. In August last year, Intel declared the Xe-HPG gaming graphics card.

The official announced that this is a micro-architecture optimized for games, combined with the building modules of Xe-LP’s good performance-to-power ratio, and utilizes the scalability of Xe-HP to perform stronger configuration and calculation of Xe-HPC.

Along with this, Xe-HPG adds a new GDDR6-based memory subsystem to improve cost performance and will have accelerated ray tracing support. Xe-HPG is supposed to begin shipping in 2021.

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